// ActionScript file
package  {
	
	import flash.display.SimpleButton;
	import flash.display.BlendMode;

	
	
	public class ScaleCircle extends SimpleButton {
		private var upColor:uint   = 0xFF9900;
   	 	private var overColor:uint = 0xFF9900;
    	private var downColor:uint = 0xFF9900;
    	private var size:uint      = 5;

		
		public function ScaleCircle() {
			// constructor code
			super();
			downState      = new ButtonDisplayState(downColor, size, 'circle');
        	overState      = new ButtonDisplayState(overColor, size, 'circle');
        	upState        = new ButtonDisplayState(upColor, size, 'circle');
        	hitTestState   = new ButtonDisplayState(upColor, size * 2, 'circle');
        	hitTestState.x = -(size / 4);
        	hitTestState.y = hitTestState.x;
        	useHandCursor  = true;
			blendMode = BlendMode.LAYER;
		}
	}
	
}